[BUG] claude.ai/design canvas: no scrolling on mobile Safari; scroll hard-stops partway on desktop

Status Closed — not planned
Maintainer reply None cached
Activity 1 comment · opened Jul 16, 2026 · closed Jul 19, 2026

Summary

The claude.ai/design canvas cannot be scrolled on mobile Safari (iOS). The canvas view loads but does not respond to touch scrolling, making designs unviewable on mobile.

Additionally, the same canvas has a reproducible scroll limitation on desktop: programmatic and manual scrolling (wheel, keyboard Page Down, drag) consistently stops at a fixed position partway down a long design document and cannot go further. Reproduced across zoom levels (50% / 100%) and after fresh reloads.

Environment

  • Mobile: Safari on iOS — canvas does not scroll at all
  • Desktop: Chrome (macOS, Darwin 23.6) — canvas scroll hard-stops at a fixed position on long documents (reproduced repeatedly during browser automation via the Claude in Chrome extension; multiple input methods tried: mouse wheel, keyboard, drag, fullscreen reload)
  • Product: claude.ai/design (Claude Design), project canvas view with a long single-file design document (~80KB .dc.html, two artboards side by side)

Steps to reproduce

  1. Create a claude.ai/design project with a long design file (e.g. a full landing page mockup with mobile + desktop artboards).
  2. Open the project canvas on mobile Safari → touch scrolling does not move the canvas.
  3. On desktop Chrome, scroll down the canvas → scrolling stops at a fixed position before the end of the document and no input method can scroll past it.

Workaround

Present (preview) mode scrolls normally as a regular page on both desktop and mobile — only the canvas view is affected.

Expected

Canvas view should be scrollable (or pannable) to the full extent of the document on both desktop and mobile browsers.

View original on GitHub ↗

This issue has 1 comment on GitHub. Read the full discussion on GitHub ↗