[BUG] claude.ai/design canvas: no scrolling on mobile Safari; scroll hard-stops partway on desktop
Summary
The claude.ai/design canvas cannot be scrolled on mobile Safari (iOS). The canvas view loads but does not respond to touch scrolling, making designs unviewable on mobile.
Additionally, the same canvas has a reproducible scroll limitation on desktop: programmatic and manual scrolling (wheel, keyboard Page Down, drag) consistently stops at a fixed position partway down a long design document and cannot go further. Reproduced across zoom levels (50% / 100%) and after fresh reloads.
Environment
- Mobile: Safari on iOS — canvas does not scroll at all
- Desktop: Chrome (macOS, Darwin 23.6) — canvas scroll hard-stops at a fixed position on long documents (reproduced repeatedly during browser automation via the Claude in Chrome extension; multiple input methods tried: mouse wheel, keyboard, drag, fullscreen reload)
- Product: claude.ai/design (Claude Design), project canvas view with a long single-file design document (~80KB .dc.html, two artboards side by side)
Steps to reproduce
- Create a claude.ai/design project with a long design file (e.g. a full landing page mockup with mobile + desktop artboards).
- Open the project canvas on mobile Safari → touch scrolling does not move the canvas.
- On desktop Chrome, scroll down the canvas → scrolling stops at a fixed position before the end of the document and no input method can scroll past it.
Workaround
Present (preview) mode scrolls normally as a regular page on both desktop and mobile — only the canvas view is affected.
Expected
Canvas view should be scrollable (or pannable) to the full extent of the document on both desktop and mobile browsers.
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