[BUG] False positive safety block: triggered without apparent reason during game dev session
Preflight Checklist
- [x] I have searched existing issues and this hasn't been reported yet
- [x] This is a single bug report (please file separate reports for different bugs)
- [x] I am using the latest version of Claude Code
What's Wrong?
During a game development session using Claude Code (Unity roguelike project), the following error appeared repeatedly without any apparent trigger:
"요청이 차단되었습니다. 이 요청이 안전 제한을 트리거했습니다." ("Request blocked. This request triggered a safety restriction.")
Environment:
- Platform: Windows 11 Pro (10.0.22631)
- Model: claude-sonnet-4-6
- Claude Code version: [insert version here — run
claude --version]
Context:
- Task: Reviewing and analyzing passive skill code in a Unity 6 roguelike game
- Content involved: game mechanics terminology (damage, lightning, chain, shock, attack)
- No harmful, sensitive, or policy-violating content was present in the session
Behavior:
- The block message appeared multiple times during normal code analysis tasks
- No specific action could be identified as the trigger — it appeared to occur randomly
- The issue resolved itself and is not currently reproducible
- Context window usage was at ~96% at the time
Expected behavior:
Normal game development assistance should not trigger safety restrictions.
Impact:
Workflow interruption during a long analysis session. Unable to determine which part of the conversation caused the false positive.
What Should Happen?
During a game development session using Claude Code (Unity roguelike project), the following error appeared repeatedly without any apparent trigger:
"요청이 차단되었습니다. 이 요청이 안전 제한을 트리거했습니다." ("Request blocked. This request triggered a safety restriction.")
Environment:
- Platform: Windows 11 Pro (10.0.22631)
- Model: claude-sonnet-4-6
- Claude Code version: [insert version here — run
claude --version]
Context:
- Task: Reviewing and analyzing passive skill code in a Unity 6 roguelike game
- Content involved: game mechanics terminology (damage, lightning, chain, shock, attack)
- No harmful, sensitive, or policy-violating content was present in the session
Behavior:
- The block message appeared multiple times during normal code analysis tasks
- No specific action could be identified as the trigger — it appeared to occur randomly
- The issue resolved itself and is not currently reproducible
- Context window usage was at ~96% at the time
Expected behavior:
Normal game development assistance should not trigger safety restrictions.
Impact:
Workflow interruption during a long analysis session. Unable to determine which part of the conversation caused the false positive.
Error Messages/Logs
Steps to Reproduce
Error Message (as displayed in UI):
"요청이 차단되었습니다. 이 요청이 안전 제한을 트리거했습니다. 프롬프트를 다시 작성하거나 되돌려서 계속하세요." (Translation: "Request blocked. This request triggered a safety restriction. Please rewrite or revert the prompt to continue.")
Logs:
No specific log output was captured. The block message appeared as a UI notification within the Claude Code session.
Frequency:
Appeared multiple times during the same session (~3–5 times), then stopped occurring on its own.
Last known occurrence:
During a long code analysis session (Unity game project, passive skill system review). Context window usage was approximately 96% at the time of occurrence.
Claude Model
None
Is this a regression?
Yes, this worked in a previous version
Last Working Version
Version unknown — installed via desktop app
Claude Code Version
Version unknown — installed via desktop app
Platform
Anthropic API
Operating System
Windows
Terminal/Shell
PowerShell
Additional Information
The safety block occurred repeatedly (~3–5 times) during a long
game development session without any identifiable trigger.
The session involved analyzing Unity C# scripts related to a
roguelike game (damage systems, skill mechanics).
Context window usage was approximately 96% at the time.
The issue resolved itself and is no longer reproducible.
No harmful or policy-violating content was present.
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