Stop/interrupt kills in-flight background agents — should interrupt the turn, not the workers
Problem
Pressing stop/interrupt during a turn cascades the kill to background subagents spawned via the Agent tool (run_in_background: true). In a long-running orchestration session (multi-agent engine-porting project), the user pressed stop intending only to interject — to stop the assistant's current output — and the harness killed a background fixer agent that was mid-iteration on a build-and-verify loop, discarding its in-context state.
The user's mental model: stop = interrupt the conversation turn; background workers keep working. The actual behavior: stop = kill the turn and its spawned background tasks. The user compared this unfavorably to other tools' handling of long-running work.
Why it matters
Sessions that orchestrate background agents treat them as durable workers, not disposable turn-scoped calls. When stop kills them:
- work in the agent's context (not yet committed/written) is lost;
- the operator becomes afraid to interject, which defeats the point of interactive steering;
- there is no way to say "pause output, let the workers finish."
We now defensively require every agent to checkpoint to disk every ~25 tool uses purely because a user interjection can kill it — that's workaround, not design.
Suggested behavior (any of)
- Stop interrupts the assistant's turn only; background tasks keep running (with a visible way to stop them individually — they already appear as tasks).
- If a stop would kill running background tasks, prompt: "3 background agents are running — stop them too? [interrupt only / stop everything]".
- A distinct 'pause' affordance that quiesces background agents (signal them to checkpoint and stand down) instead of SIGKILL semantics.
Environment
Claude Code desktop app, macOS (Darwin 25.5.0), long-running session with Workflow + Agent background tasks.
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