Add the Browser pane's annotate (pencil) tool to the iOS Simulator panel
<img width="566" height="123" alt="Image" src="https://github.com/user-attachments/assets/1e37fdaf-5c74-4c56-89a5-920cde39acc0" />
<img width="350" height="204" alt="Image" src="https://github.com/user-attachments/assets/d798891f-92a6-4851-802d-2e85618ff146" />
What exists today
The Browser pane toolbar has an annotate tool — the pencil, next to the select arrow and the device toggle. I use it constantly for web work: mark up what I'm looking at, and Claude knows which part of the page I mean.
What's missing
The integrated iOS Simulator panel has no equivalent. Its toolbar carries the device picker (iPhone 17 Pro, iOS 26.5), frame rate, resolution and encoding controls — but no pencil. So on the simulator there is no way to point.
The ask
Put the same pencil on the simulator panel.
Why it matters
Everything the pencil solves for web is just as true for a simulator, and often more so — React Native and native mobile have no DOM, so there is no fallback way to indicate a target. Describing an element in words breaks down exactly where a picture helps most: one row among many identical rows, spacing and alignment issues where the geometry IS the bug, or "this icon" in a dense toolbar.
Without it the workaround is manual and lossy:
xcrun simctl io booted screenshot ~/Desktop/shot.png
# open in Preview -> Annotate -> Rectangle -> red border -> save
# paste into Claude Code
Claude then reads a red box as pixels and has to estimate coordinates back out of the image. I watched it convert a screenshot region into desktop points via the simulator window frame and land the mark off target.
The panel already knows the device geometry and scale factor, so a mark drawn there could carry exact device points instead of being re-derived from an image — arguably making it more precise on the simulator than in the browser.