[FEATURE] Temperature / creativity level control
Preflight Checklist
- [x] I have searched existing requests and this feature hasn't been requested yet
- [x] This is a single feature request (not multiple features)
Problem Statement
When brainstorming with Claude Code about new feature, refactoring, designing ui, creating plans etc. Claude always returns either very common features based on my project, or suggests a solution which follows my codebase regardless of the code quality of my codebase and it isn't really possible to make Claude give you really unique solution or feature. When I tried to brainstorm with Claude about my gamification engine for my LMS project it always only suggested very common approaches but I was trying to get Claude to give me something more unconventional so that I could explore more possibilites and create one that fitted my vision the most.
Proposed Solution
I would like to be able to mention in my prompt something like "be creative", "be very creative", "ultracreative" to get different levels of creativity (temperature) for more unconventinal results. By default without mentioning any of the phrases would behave just like it behaves now, but by mentioning the phrases the temperature would increase gradually to achieve different results.
Alternative Solutions
Currently the only work around I found to produce the results I expect is by creating a very simple app using Claude API and increasing the temperature manually in the code, this isn't a good solution since it's very difficult to provide sufficient context.
Priority
Medium - Would be very helpful
Feature Category
Configuration and settings
Use Case Example
For instance if you'd ask Claude to reorganize your folders and codebase with mentioning "ultracreative" the final output could be Claude proposing to make completely restructure the folder structure, move files around etc. Or when brainstorming gamification feature with ultracreative Claude would propose something like recieving new part of a puzzle as part of a easter egg in the app when user reaches new level instead of getting a badge.
Additional Context
_No response_
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