[DOCS] Skill metadata budget docs still claim fixed 15,000-char default after v2.1.32 scaling change
Documentation Type
Incorrect/outdated documentation
Documentation Location
https://code.claude.com/docs/en/skills
Section/Topic
Skill metadata character budget behavior and SLASH_COMMAND_TOOL_CHAR_BUDGET defaults.
Current Documentation
Current docs state a fixed default budget:
"...they may exceed the character budget (default 15,000 characters)."
Settings docs also state:
"SLASH_COMMAND_TOOL_CHAR_BUDGET ... (default: 15000)."
What's Wrong or Missing?
Claude Code changelog v2.1.32 says:
Skill character budget now scales with context window (2% of context), so users with larger context windows can see more skill descriptions without truncation
The docs still describe a fixed 15,000-character default, which is now outdated and can mislead users when diagnosing truncated skill lists.
Suggested Improvement
Update both skills and settings docs to reflect current behavior:
- Replace fixed default wording with dynamic default formula (2% of context window).
- Clarify how
SLASH_COMMAND_TOOL_CHAR_BUDGETinteracts with the dynamic default (override semantics). - Add one example showing why larger context windows produce larger skill metadata budgets.
Impact
Medium - Makes feature difficult to understand
Additional Context
Affected Pages:
| Page | Line(s) | Context |
|------|---------|---------|
| https://code.claude.com/docs/en/skills | 659-661 | States fixed default 15,000-character skill metadata budget |
| https://code.claude.com/docs/en/settings | 822 | SLASH_COMMAND_TOOL_CHAR_BUDGET row still states default 15000 |
Total scope: 2 pages affected
Source: Claude Code changelog v2.1.32
Skill character budget now scales with context window (2% of context), so users with larger context windows can see more skill descriptions without truncation
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