Live, data-driven argument autocomplete for custom slash commands/skills

Status Fixed / completed
Maintainer reply None cached
Activity 0 comments · opened Sep 20, 2026 · closed Oct 9, 2026

Custom slash commands and skills support a static argument-hint in frontmatter, but there's no way to make argument suggestions dynamic or filtered live as the user types. Requesting: a mechanism (e.g. a script/file a skill can point to) that the / command-input dropdown queries to produce live, prefix-filtered suggestions for arguments -- similar to iOS predictive-text-style autocomplete -- instead of only a fixed hint string.

Concrete use case: a skill maintains a small JSON cache of named presets. Typing /mycommand go should be able to surface /mycommand godot_intermediate_coder from that cache, filtered as the user types, rather than requiring the user to remember exact preset names or run a separate list command.

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