[Bug] Subagent completion notifications not reliably delivered to parent model

Status Fixed / completed
Reported on v2.1.217
Maintainer reply None cached
Activity 3 comments · opened Jul 22, 2026 · closed Jul 22, 2026

Bug Description
The model doesn't always get notifications when subagents finish.

Environment Info

  • Platform: win32
  • Terminal: windows-terminal
  • Version: 2.1.217
  • Feedback ID: 1a868cfe-c613-4b8a-b007-ee9dbbce03ee

Errors

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View original on GitHub ↗

3 Comments

davidmanheim · 2 months ago

In the session, It sees "Waiting for 3 background agents to finish" but it expects 4 to still be running.

davidmanheim · 2 months ago

"You're right, that was a miscount on my part. Fable had already finished before I launched the A0 agent, so only 3 were running concurrently at that point: Opus (player stats screen), Sonnet (TODO.md cleanup), and the new Sonnet (Phase A0). I'd added Fable back in by mistake. Thanks for catching it — still 3 running now."

github-actions[bot] · 26 days ago

This issue has been automatically locked since it was closed and has not had any activity for 7 days. If you're experiencing a similar issue, please file a new issue and reference this one if it's relevant.