[BUG] Main agent using /loop to wait for

Open 💬 0 comments Opened Jul 4, 2026 by jamesgorman2

Preflight Checklist

  • [x] I have searched existing issues and this hasn't been reported yet
  • [x] This is a single bug report (please file separate reports for different bugs)
  • [x] I am using the latest version of Claude Code

What's Wrong?

Claude code is using /loop to wait for subagents. If the subagent finishes and the user is AFK, it will repeat the prompt. Usually this is caught as a repeat but it is (a) wasteful, (b) risks unexpected behaviour if the agent doesn't recognise it as a repeat.

For a long process this may trigger multiple time, injecting the prompt with the agent is working.

Appears as:

> Prompt that triggers one or more subagents

● Doing work

● 2 background agents launched (↓ to manage)                                                                  
   ├ Agent (XXX)                                                                        
   └ Explore (YYY) 

● Both subagents are running in the background. I'll wait for their results before proceeding to ZZZ.

● Waiting for the two subagents to complete.                                                                  
                                                                                                              
✻ Crunched for 2m 39s                                                                                         
                                                                                                              
● Agent "XXX" finished · 1m 26s                                                         
                                                                                                              
● Reponse about result                                                                                                  
                                                                                                              
● Waiting on the YYY agent.                                                                          
                                                                                                              
✻ Cooked for 8s                                                                                               
                                                                                                              
● Agent "YYY" finished · 3m 46s                                                
                                                                                                              
● Both subagents are back with ZZZ. Something about the result.                                  
                                                                                                              
  Read 2 files                                                                                                
                                                                                                              
● Analysis of agents

✻ Brewed for 24m 49

# Here is a user prompt but user is AFK

✻ Claude resuming /loop wakeup (Jul 4 10:10am

> Prompt that triggers one or more subagents # This is not triggered by the user

● The prompt that triggers one or more subagents already ran to completion in this session — re-running it would do the work again.

What Should Happen?

It should not use /loop to wait for subagents

Error Messages/Logs

Steps to Reproduce

Wait for a subagent. Be unlucky.

Claude Model

Opus

Is this a regression?

I don't know

Last Working Version

_No response_

Claude Code Version

2.1.200

Platform

Anthropic API

Operating System

Windows

Terminal/Shell

Other

Additional Information

Asking Opus to reflect on it:

❯ What caused this "resuming /loop wakeup"? There shouldn't be a loop running.

The ScheduleWakeup calls I made. There is no /loop running — I created the effect myself.

While waiting on the background subagents (XXX), I used ScheduleWakeup as a fallback timer, and passed the /XXX … slash command back as its prompt. ScheduleWakeup is the dynamic-/loop mechanism: each firing re-invokes whatever prompt it carries. So each wakeup re-entered the skill — that's the "resuming /loop wakeup" you saw.

That was the wrong tool for the job. The harness already re-invokes me automatically via task-notification when a tracked background agent finishes, so the timers were redundant. The last one I armed (a 90s fallback before the commit step) fired after the work was already committed, which re-triggered the skill and produced the spurious "already complete" re-run.

Nothing is still pending: my previous turn did not arm a new wakeup, and ScheduleWakeup fires once per call rather than repeating. So no further re-invocations will occur. My mistake was polling with wakeups instead of just letting the completion notifications drive the waits.

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